Humans
Lazarus Complex Complete Guide: From Seed Vault to First Human
Fixed the power on the roof, but the racks still say No Power? See how to power the Lazarus racks.
Data status
- Checked against the community wiki (thelastcaretaker.wiki.gg) as of April 2026
- Timer, preservation, rack estimates and power wiring reviewed 2026-10-05. The rest of this guide has not been fully re-audited for Update 5.5.
TL;DR - Quick Summary
Fix one rack first and give it power and fresh water (its Estimation screen reads 10.0 kWh estimated per human; 10,000 L estimated per human). Cook a food mix that lifts Height to at least 30, Weight to 20 and Life Expectancy to 10 (one cheap mix: 6 Physique Fuel, 3 High-Fat and 2 Mind Surge), slot in memory items, and only then fetch a seed, because the seed countdown starts the moment you take it.
Seeing "not enough"? One of the three stats is below its threshold — jump to the fix or use the Human Calculator.
The Lazarus Complex is the endgame system where everything comes together. All the resources you've been gathering, all the levels you've been grinding — this is where they pay off.
This guide walks through the entire process from preparation to your first successful human, including the notorious "not enough" error that frustrates so many players and the Early Access bugs that can cost you seeds if you're not prepared.
If you want a quick reference instead of a full walkthrough, see the Lazarus Complex Quick Reference Guide.
Getting In, Power and Other Questions
Short answers first. The steps for growing a human follow below.
How do you get inside the Lazarus Complex?
You climb in through a vent: work your way up the pipes in a side room to the vent, then crawl through it. Once you are inside, the quest Awakening the Hall starts and asks you to restore power to the complex to reach the Hall of Humanity.
See also: quest guide
How do you restore power to the Lazarus Complex?
Bring it down from above. Fix the wrecked solar panels and wind turbines up on the roof or on the control-room balcony, then lay cable with extenders down the elevator shaft until it reaches the racks.
Restoring that power is the task of the Awakening the Hall quest, and it opens the way to the Hall of Humanity, where the four Lazarus racks stand.
Skip the wall sockets on the lower floor: they never feed the racks, so the cable has to come from power you set up yourself.
See also: Lazarus power guide · cable calculator
Where is the Lazarus Complex on the map?
At 69, -2, in the middle of the map. The quest that sends you there, Lazarus, Come Forth, starts once you finish Signals from Silence at Navigation Beacon 49.
See also: Lazarus Complex on the map
Why is a door at the Lazarus Complex locked?
Read the shield number on the door: it is the security level the door needs. Multiply it by 5 for the character level you need, so a level 4 door opens at character level 20.
Some doors at Lazarus Complex may need security level 4.
See also: security level guide
Why do the Lazarus racks say No Power?
Look at the water before the wiring. Channel37’s support page says a rack with no working fresh-water supply reads “No Power” too. If the water is flowing, save, reload and try again, and if that fails, load an earlier auto-save.
See also: the full No Power checklist
How do you use the Lazarus water pumps?
The pumps give salt water, so it has to go through a purifier first. Pipe the pump into the purifier’s lower inlet, the salt-water one, run the purifier’s fresh-water output into a tank, and feed the racks from that tank. Budget about 10,000 L of fresh water per human, plus 100 L an hour for any rack that is keeping a seed alive.
See also: water pump fixes
What are the flying robots at the Lazarus Complex?
They are Angels. The ordinary ones ignore you unless you attack first, so you can walk past them.
See also: combat guide
What does it cost to get the Lazarus Complex running?
A rack repair costs 20 Plastic, 15 Iron, 10 Glass, 10 Rubber, 10 Gold and 5 each of Aluminium, Titanium and Carbon Fiber. After that, budget an estimated 10.0 kWh and 10,000 L of fresh water per human; one working rack is enough to begin.
See also: where to get Titanium and Carbon Fiber · Human Calculator
What Is the Lazarus Complex?
The Lazarus Complex is the facility where you grow humans from seeds. It's the core objective of The Last Caretaker — you're literally bringing humanity back.
The process involves two key pieces of equipment:
- Lazarus Pod — a portable container. You place a Human Seed into the Pod at the Seed Vault, then carry the Pod back to the Complex.
- Lazarus Rack — a stationary incubation unit inside the Complex. You place the Pod into the Rack, supply resources, and the Rack grows the human.
Start with a repaired Lazarus Rack; you do not need all the racks running at once. Once a Rack is supplied with power, water, food, and memory items — and the stat thresholds are met — check the rack estimate before starting. How long a grow takes depends on the load: estimates in checked games ran from 1:00 to 2:20, and in play one human finished in about ten minutes.
Lazarus Pod Crafting Recipe
The Pod blueprint unlocks after finding your first Pod during the main quest. To craft additional Pods:
- • 1 Data Storage Chip
- • 1 Display Screen
- • 1 Logic Chip
- • 1 Nano Mesh
- • 1 Storage Cylinder
Requires 3 Wh electricity.
The hard part isn't the cultivation itself. It's the preparation.
Before You Start: Preparation Checklist
Do not attempt a seed run until you have all of these ready. Lost seeds are permanent — there's no undo button.
Pre-Run Checklist
Check every item. If anything shows as unmet on the rack's interface, fix it before you leave for the Seed Vault: the seed's countdown begins as soon as you pick it up (Step 6 has the details).
Step 1: Repairing Lazarus Racks
Nothing grows until a rack is fixed, and every rack asks for the same bill of materials.
Each broken rack wants the same eight materials before it will run: 20 Plastic, 15 Iron, 10 each of Glass, Rubber and Gold, and 5 each of Aluminium, Titanium and Carbon Fiber. Two Early Access 0.8.5 repair screens show the same list.
Checked 2026-10-08
The repair’s own power and time are less certain. One recorded game showed 61 Wh over 0:12 and another 84 Wh over 0:16, both on Early Access 0.8.5, and nobody has explained the gap.
Checked 2026-10-08
Titanium and Carbon Fiber are the two that usually hold players up; this guide covers where both come from. Gold and Iron come out of ore, which the Ores & Mining guide explains.
One working rack is all your first human needs; fix more later if you want to grow several at once.
Short on Plastic, Glass or Rubber? The Dismantle Tool Guide shows what common scrap breaks down into.
Step 2: Power Setup (Growth Energy Estimate)
Wired up and still no power? Work through the Still No Power? checklist in the Lazarus power guide.
Before a grow starts, the rack works out its electricity: 10.0 kWh for one human. Read that as the total the grow uses rather than a steady wattage; piling on food or memory items does not change it.
Checked 2026-10-08
Do not count on the wall sockets on the lower floor; they leave the racks dark. Bring cable from power you set up on the roof or the balcony, with extenders to carry it down the elevator shaft.
One rack is enough. A seed can wait on a rack that has power and fresh water while you grow humans one after another, and a rack holding a seed uses 100 L of water an hour meanwhile.
Option A: Generators (Simplest)
Gasoline-powered generators connect directly to the Complex. This is the fastest way to get power running, but you'll need a steady fuel supply.
- Connect generator output directly to the Lazarus Complex
- Have enough stored or generated energy for the rack estimate
- Keep gasoline stockpiled — running dry during cultivation is not recoverable
Option B: Solar Panels (Sustainable)
Solar panels can be placed on the Complex rooftop. They produce free power during daytime but nothing at night. Pair with batteries or a backup generator for 24/7 operation.
See our Solar Panel Guide for placement and output details.
Option C: Wind Turbines (Supplemental)
Wind turbines provide variable output based on weather. Best used to supplement solar panels for more consistent power, especially overnight.
Power Recommendation
For your first rack, use a generator — it's simple and reliable. Once you've successfully grown a human and understand the process, switch to solar + wind for long-term sustainability. Use our Power Grid Calculator to plan cable routing from power source to the Complex.
Step 3: Fresh Water (Rack Estimate)
Water is worked out the same way: 10,000 L per human on the Estimation screen, whatever you load. Your choice of food and memory items changes only how long the grow takes.
Checked 2026-10-08
Corrected October 8, 2026: an earlier version of this guide gave 1,000 L; the screen reads 10,000 L.
More food and memory items stretch the estimated grow; they do not add power or water. In the screens we checked, 2 kg loaded showed 1:00 and 61.5 kg showed 4:20.
Checked 2026-10-08
On top of that, a rack that is keeping a seed alive drinks 100 L of fresh water an hour.
Checked 2026-10-05
Water infrastructure
- Water Pump — extracts water from a nearby source
- Water Purifier — the racks only take fresh water, so the pump's sea water goes through this first (the link shows the hook-up order).
Running a dedicated water line to each rack may help.
Checked 2026-10-05
Set this up before you start worrying about food. Water infrastructure takes time to build and you don't want to be scrambling for it when everything else is ready.
Step 4: The Food Pipeline (Soilforge → Food Processor)
This is the most complex part of the preparation. Food for the Lazarus Racks isn't something you pick up — it's something you manufacture through a two-step process.
Important: Food Processor Unlocks at Level 10
You cannot make food without the Food Processor, and it unlocks at Level 10 in the skill tree. If you're below Level 10, focus on leveling up before attempting the Lazarus Complex. Use our Skill Tree Planner to plan your progression.
Plan a specific profession with the Human Recipes guide.
The two-step food pipeline
Step A: Soilforge (Tier 10) — Converts raw Bio materials into Food Materials. Unlock this early — you'll want to start stockpiling Food Materials well before you need them.
Step B: Food Processor (Tier 10) — Converts Food Materials into finished food that the Lazarus Racks can use.
Complete Bio → Food Material table
| Bio Material | Food Material | Rarity | Where to Find |
|---|---|---|---|
| Bio Seaweed | Carbohydrate, Protein | Common | Ocean (ship's net) |
| Bio Waste | Fat | Common | Ocean / dismantle canisters |
| Bio Organic | Omega-3 | Uncommon | Crawlers |
| Bio Light | Vitamin D | Uncommon | Pink Slime (finite!) |
| Bio Dark | Calcium | Uncommon | Red Slime (finite!) |
| Bio Flesh | Bioregulator, Nanite Nutrient, Mitochondrial Amplifier | Rare | Talon Shark |
The 13 food types and their stats
Each food gives different amounts of 5 physical stats: Height, Weight, Life Expectancy, Strength, and Intellect. Here are some key foods to know:
| Food | Tier | Hgt | Wgt | Life | Str | Int | Best For |
|---|---|---|---|---|---|---|---|
| Nutri-Core | 10 | 3 | 3 | 3 | 3 | 3 | Balanced filler |
| High-Fat | 10 | 1 | 8 | 1 | 1 | 1 | Weight |
| Physique Fuel | 11 | 5 | 1 | 1 | 5 | 1 | Height + Strength |
| Mind Surge | 11 | 1 | 1 | 6 | 1 | 6 | Life Exp + Intellect |
| Immune Boost | 15 | 6 | 6 | 6 | 6 | 6 | All stats balanced |
| Ultimate Genesis | — | 50 | 10 | 40 | 10 | 50 | Clears all thresholds alone |
Full table with all 13 foods and recipes in the Quick Reference Guide.
Why food variety matters
The Lazarus Rack has minimum thresholds for three physical stats:
- Height ≥ 30 cm
- Weight ≥ 20 kg
- Life Expectancy ≥ 10 years
If you only spam High-Fat, you'll max out Weight but Height and Life Expectancy will be nowhere near their thresholds. The rack will say "not enough" and refuse to start. You need a mix of food types that covers all three — see The "Not Enough" Problem below.
Step 5: Finding Memory Items
Memory items are physical objects scattered across the game world. They don't affect whether the rack works (that's food's job), but they shape the psychological traits of the human you grow.
Types of memory items
- Toys — found in residential areas and schools
- Letters — found in homes and offices
- Musical instruments — found in various locations
- Cameras — found in tourist areas and homes
- Books — found in libraries and residential areas
- Other personal objects — scattered throughout the world
How memory items work
The reference list has 10 mental trait types: Empathy, Communication, Patience, Discipline, Leadership, Adaptability, Creativity, Focus, Logic, Wisdom. All ten appear in checked screens, including Wisdom and Adaptability. Each memory item influences specific traits. Higher quality items have a greater effect — hover over items to check their trait values before collecting.
Combined with the 5 physical stats from food, the final trait profile determines the human's growth prediction. See the Human Recipes guide for profession requirements and the separate Star Child report.
Important: Items Must Be in Your Backpack
Both food and memory items must be in your backpack inventory to appear in the Lazarus interface. Items stored elsewhere (storage, ground, ship) won't show up. Transfer everything you need into your backpack before interacting with the rack.
Step 6: The Seed Run (About 2 Hours)
Check the Countdown in Your Game
Right now the countdown on a fresh seed begins at roughly two hours.
Players between November 2025 and January 2026 reported a one-hour countdown. An older build may explain it, but no patch note says so.
Putting the seed back into a cryogenic storage vault freezes the countdown.
Once the seed sits in a Pod on a rack that has both power and fresh water, the countdown stops. Keep both running.
If it keeps ticking even with power and water, save, quit to the desktop and load again. A seed that turns into a white cocoon is being preserved.
According to the wiki, putting a seed back into a Seed Vault or Seed Reserve slot before it goes into a Pod also resets its countdown.
Repair the rack and check its power and fresh-water connections before retrieving a seed. Once the Pod is installed, confirm that the countdown has stopped.
Glass vials and seed containers marked “aged” or “empty” are not seeds and will not start a human. What the Aged Lazarus Vial and the seed containers are good for.
The "Not Enough" Problem (And How to Fix It)
This is the single most frustrating issue in the Lazarus Complex. You've gathered resources, repaired the rack, connected power and water, loaded food and memory items — and the rack still says "not enough".
Here's what's actually happening:
Minimum Physical Stat Thresholds
The food you provide raises three physical stats. ALL THREE must meet minimum values:
The game doesn't clearly communicate this. You see "not enough" and think you need more of what you already have. But the problem is usually that you're missing a type of food — not a quantity.
How to diagnose and fix it
- 1. Open the rack's interface and check each stat value individually
- 2. Identify which stat(s) are below their threshold
- 3. Add food types that raise the deficient stat — experiment one type at a time if needed
- 4. Make sure you've unlocked all available food types from the Food Processor
- 5. If all stats appear to meet thresholds but it still says "not enough," this may be a bug — see Known Bugs
Use our Lazarus Human Calculator to verify your setup before attempting a seed run.
Known Bugs and Workarounds
The Last Caretaker is in Early Access, and the Lazarus Complex has some known bugs that can cost you seeds if you're not prepared. These have been reported across multiple Steam Discussion threads.
Bug #1: Rack won't accept anything (most common)
Symptoms: All requirements appear met, but the rack refuses to start cultivation. Food, water, power, memory items — everything looks correct, but the rack won't accept the Pod or shows requirements as unmet.
Fix:
- Method 1: Save your game inside the Lazarus Complex → completely exit the game (not just to menu — fully close it) → relaunch → load the save.
- Method 2: Remove all food and memory items from the rack → save → exit the game completely → reload → re-add all items one by one.
Bug #2: Pod disappears after loading
Symptoms: Pod placed in rack but vanishes, or rack shows empty after loading. Less widely confirmed than Bug #1.
Suggested fix: Save and reload inside the Complex. If the Pod is truly gone, you'll need to retrieve a new seed.
General advice for avoiding bugs
- Always save before loading a Pod into a Rack. If something goes wrong, you can reload.
- Save inside the Complex — bug fixes require loading from a save made in the facility.
- Don't rush. Monitor the seed countdown and save before handling a potentially bugged rack.
Report bugs to Channel 37 via the Steam Discussion page.
Tips for Your First Successful Run
- Start with one rack. Don't try to repair and supply all 4 at once. Get one working, complete a successful human, then scale up.
- Level to 10 first. The Food Processor is essential and doesn't unlock until Level 10. Don't waste seeds attempting the process without it.
- Stockpile Bio materials early. You'll need multiple types — Bio Organic, Bio Light, Bio Waste, Bio Seaweed, Bio Dark, Bio Flesh — to create a diverse food portfolio. Start gathering these during normal exploration.
- Collect memory items as you explore. Don't make a dedicated memory item run — just pick them up whenever you see them during normal play.
- Do a dry run. Before retrieving a seed, go through the entire process mentally: rack repaired? Power connected? Water flowing? Food loaded? Stats above thresholds? Memory items placed? Everything green on the rack's interface?
- Save before the seed run. Save inside the Complex right before you leave for the Seed Vault. If something goes wrong, you can reload without losing a seed.
Frequently Asked Questions
How long does it take to grow a human?
More food and memory items stretch the estimated grow; they do not add power or water. In the screens we checked, 2 kg loaded showed 1:00 and 61.5 kg showed 4:20.
How much power and water does one human need?
Before a grow starts, the rack works out its electricity: 10.0 kWh for one human. Read that as the total the grow uses rather than a steady wattage; piling on food or memory items does not change it.
Water is worked out the same way: 10,000 L per human on the Estimation screen, whatever you load. Your choice of food and memory items changes only how long the grow takes.
On top of that, a rack that is keeping a seed alive drinks 100 L of fresh water an hour.
Can I stop the seed countdown?
Once the seed sits in a Pod on a rack that has both power and fresh water, the countdown stops. Keep both running.
Putting the seed back into a cryogenic storage vault freezes the countdown.
If it keeps ticking even with power and water, save, quit to the desktop and load again. A seed that turns into a white cocoon is being preserved.
According to the wiki, putting a seed back into a Seed Vault or Seed Reserve slot before it goes into a Pod also resets its countdown.
Q: What's the difference between a Lazarus Pod and a Lazarus Rack?
The Pod is portable — you put the seed in it at the Seed Vault and carry it back. The Rack is stationary — it's inside the Complex and does the actual cultivation. Seed goes into Pod, Pod goes into Rack. Two separate steps.
Q: I lost seeds early on — can I recover them?
Lost seeds are gone permanently. However, you can retrieve new seeds from the Seed Vault Prometheus. The current countdown starts at about two hours. The key is better preparation — use this guide to make sure everything is ready before your next attempt.
Q: Do I need all 4 racks working?
No. You can grow humans one at a time with a single working rack. Repairing more racks lets you grow multiple humans in parallel, but it's not required.
Q: What level should I be before attempting this?
At minimum Level 10 (for the Food Processor). In practice, it is easier to progress further and unlock more items before attempting. Level 25 is not necessary, but having more resources and items available does make the process smoother.
Q: The Brass Telescope at Level 25 — is it related to Lazarus?
The Brass Telescope is a Level 25 reward. It may be connected to other quest lines as well. It is not a direct requirement for the Lazarus Complex process.
Where These Readings Come From
Official sources and wiki
- Wiki: Lazarus Rack, revision 6200
- Human Seed — wiki revision 5030
- Humans — wiki revision 7271
- Community wiki: Awakening the Hall
- Community wiki: Hall of Humanity
- Community wiki: Lazarus Complex
- Community wiki: Signals from Silence
- Community wiki: Lazarus, Come Forth
- Channel37 support (updated September 8, 2026): Power System Not Working; Lazarus Racks
- Community wiki: Water Pump
- Wiki: Angel (read 2026-10-05)
Written for Early Access. Mechanics may change in future updates. This guide was checked against the community wiki as of April 2026. If you spot an error or have additional information, let us know.




